I’ve been thinking about coding an adventure game in C for months. I wanted to write a code that would compile on both modern and old computers, probably because the idea of having a source code that would last for such a long period of time is amazing. Especially in 2022 when computer science changes so rapidly, with several new programming langages coming up every year.
This is possible thanks to the cross-compiler cc65, which I introduced in a previous article. I wanted a code that would work on both Apple II and Linux/Windows based modern PCs.